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Kokuu Hyouryo Nirgends

Kokuu Hyouryo Nirgends

(0)June 28, 1996
NTSC-J
Developer
Microcabin
Publisher
NEC Home Electronics

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Full description: Kokuu Hyouryo Nirgends

Basically, it alternates between the adventure part, which depicts the interaction with fellow crew members, and the battle part, which controls the humanoid deformable fighter Grywurm (Glühwurm) and shoots down enemy planes. It's easy to imagine a flight simulator or a 3D shooter as a fighter, but in reality it's a command line plus real-time. The depiction is 3D, but PC-FX does not have polygon function, so it is represented by sprites used in FC and SFC and pseudo 3D expressed in BG.
Kokuu Hyouryo Nirgends for PC-FX: value, editions and rarity | TGM