
Ultima: Seija e no Michi
September 20, 1989
NTSC-J
- Developer
- Origin Systems
- Publisher
- Origin Systems, Pony Canyon, FCI
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Full description: Ultima: Seija e no Michi
The fourth game in the Ultima series features an improved game engine, with color graphics and enhanced character interaction: the player can have conversations with non-playable characters by typing names of various topics. However, the main difference between Ultima IV and its predecessors in the series (as well as other role-playing games) lies in the game's objectives and the ways to fulfill them.