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Realm of Impossibility

Realm of Impossibility

January 1, 1984

NTSC-U
Developer
BRAM Inc.
Publisher
Electronic Arts, Ariolasoft

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Full description: Realm of Impossibility

The dungeons the hero must traverse make use of visual effects, similar to those found in M. C. Escher's work, to create physically impossible scenarios. These structures serve as a basis for puzzles which must be solved in-between the fighting in order to proceed. The game features a total of 13 dungeons with 129 different rooms. A cooperative mode with another player is also included.

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