GRADE YOUR TITLE
Dunk Dream

Dunk Dream

(3)January 1, 2000
NTSC-J
Developer
The Assembly Line
Publisher
Lucasfilm Games, Empire Software

Updated market prices

EUR

Values based on global sales from the last 12 months · Values converted from USD at today's rate

Complete
Like New
Graded
Loose
Box Only
Manual Only

Price Trends

CompleteLike NewGradedEUR

No data available

Game profile

Full description: Dunk Dream

Each level of this abstract puzzler challenges the player to set up a network of pipes to allow an unspecified substance known as 'flooz' to flow through as many of those as possible. The pieces are offered in random order, and there are seven different types - straight lines going horizontally or vertically, corners rotating in each of the four directions, and cross-over pieces which carry the flooz straight across horizontally and vertically. Each of these can be entered from either side. When the flooz hits a gap, or a piece which the previous piece can't flow into, the pipe is finished. Before the flooz starts flowing from its randomly-selected starting position, the player has several seconds to start placing pieces. They can be put down anywhere. However a situation that can often occur is there will be a long and complex piping arrangement set up, yet a gap somewhere remains to be filled. Players are able to replace a piece with another in the same square (to make it easier to flow the flooz that way), but for a slight scoring penalty.

Game profile

Multimedia

5 images
Dunk Dream for Neo Geo CD: value, editions and rarity | TGM