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Wayout

Wayout

January 1, 1982

NTSC-U
Developer
Konstructors, Konstructors Entertainment
Publisher
Grab The Games, Nestor Yavorskyy

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Full description: Wayout

Based on Lights Out gameplay, WayOut goes beyond that and brings great variety of level shapes and mechanics into it. Each level has the same goal - switch off all tiles using the least amount of moves. Test limits of your brain by perfecting each puzzle. Let your mind be your guide in meditative and relaxing, yet challenging, journey. According to Zen philosophy, game has minimalistic UI - no timers, score or move limit labels. No distraction, just you and puzzle.

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