
Wayout
January 1, 1982
NTSC-U
- Developer
- Konstructors, Konstructors Entertainment
- Publisher
- Grab The Games, Nestor Yavorskyy
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Game profile
Full description: Wayout
Based on Lights Out gameplay, WayOut goes beyond that and brings great variety of level shapes and mechanics into it. Each level has the same goal - switch off all tiles using the least amount of moves. Test limits of your brain by perfecting each puzzle. Let your mind be your guide in meditative and relaxing, yet challenging, journey.
According to Zen philosophy, game has minimalistic UI - no timers, score or move limit labels. No distraction, just you and puzzle.
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